Your crowdfunding campaign is the first and often only chance you get to convince potential backers to fund your game.
In a space jammed with competition, words sell the vision as much as art and mechanics.
We build with you your next crowdfunding event and use our expertise to make it a success.

Most people won’t watch a full video or scroll endlessly. Good copy quickly answers: “What kind of game is this?” “Why is it different?” “Will I enjoy this?” If you can’t clearly say it in one or two sentences, you’ll lose interest fast.

You’re not just selling cardboard — you're offering an experience. Great copy immerses people in the theme, evokes adventure, competition, or creativity, and helps them picture playing it with friends. “Build your pirate crew, betray your allies, and claim the treasure before the curse claims you!” — A line like this creates excitement beyond just "a 2–4 player card game."

Backers need reassurance: Will I enjoy this? Will the creators deliver? Does the game actually work? Clear, confident, and transparent copy builds credibility — especially when paired with solid rulebook previews, playthroughs, and stretch goal explanations.

Strategic use of calls to action, benefits over features, and urgency directly affects backer behavior. You’re guiding people through the page, answering objections, and encouraging them to hit “Back This Project.”
No matter which game you wanna fund, you’ll need to put significant effort in your campaign to attract your audience.
Don’t waste your efforts and get your campaigns rewarded with success!
"We launched too soon and didn’t do the work beforehand." — [Publisher representative]
Why? Minimal marketing and low campaign visibility. The page lacked compelling visuals or a clear gameplay pitch. The original version had limited fanbase reach.
Impact? The game failed to hit its modest goal and didn’t recover. Developer blamed poor timing and lack of preparation.
Lesson learnt? A solid game idea still needs pre-launch hype and clear value to attract backers.
"The audience just wasn’t there yet." — [Publisher representative]
Why? The original campaign was too niche, lacked polished presentation, and the creators were relatively unknown.
Impact? Canceled before funding completed. They regrouped, rebranded with stronger theme, better visuals, and stronger story, and relaunched successfully a year later.
Lesson learnt? Sometimes, failure gives space for strategic refinement — and even leads to success later.
"We failed to capture what made the video game great." — [Publisher representative]
Why? he second attempt had confusing messaging, unclear gameplay explanation, and a theme that didn’t connect well with tabletop gamers.
Impact? Campaign didn't meet its goal; despite having a well-known IP, it lacked tabletop audience trust.
Lesson learnt? Even a popular brand needs tailored messaging and accessible rules for a different medium like board games.